Biomechanical Spider Mutation
- Model
- Seedance 2.0 Fast
- Video
- 6 sec · 480p
Prompt
Transform the entire scene into crisp geometric biomechanical horror animation, preserving the original subject identity, color palette, pose, and framing. Long spider-like biomechanical appendages erupt from the subject’s back and shoulders, unfolding through multiple sharp angular joints. The appendages extend beyond the body silhouette, twitch asynchronously, bend in impossible directions, and multiply into recursive mechanical structures. Each limb repeatedly fractures into rotating cubes, elongated rectangular prisms, and sharp polygonal shards that scatter through the scene before snapping together into new appendages. The structures continuously grow, retract, duplicate, and reconstruct. EXTREME UNINTERRUPTED FLICKERING — ENTIRE IMAGE: Every appendage, joint, silhouette, outline, color plane, body part, shadow, background object, and environmental element continuously flashes, jitters, pulses, multiplies, distorts, and disappears frame by frame. Rapid geometric displacement, constant edge vibration, alternating translucent layers, overlapping ghost images, recursive fragment duplication, and relentless full-frame strobing from beginning to end. Background and foreground must flicker with equal intensity. No static moments, no unaffected regions, no stable frames, no pauses, no fade-out. Preserve the original color palette, camera angle, and composition throughout.
Any aspect ratio


